"Battle" mode is a battle royale mode that pits players against each other with the goal of being the last hole standing. Other black holes can consume the player's hole resulting in "death" and respawning several seconds later Players need to utilize the game's real time physics to their advantage and optimize their path for effective growth. If an object is too big it will not fall in and might block the way preventing other objects from going through. Gradually the hole becomes larger and capable of sucking in buildings and smaller black holes. In Classic mode, the player's objective is to become the largest black hole by the end of a two minute round by travelling around the area and consuming trees, humans, cars and other objects which fall into the black hole if appropriately sized. Hole.io combines several gameplay mechanics. Hole.io is a 2018 arcade physics puzzle game with battle royale mechanics created by French studio Voodoo.
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